Glicko-2 qualifier rating
Standard Glicko-2 on each cup's qualification percentile — the same method as the COTD Qualifier Rating bot (virtual 1500-rated opponent, one rating period per day, uncertainty rising on days off). Raw daily values, so the shape and levels track the bot closely without matching its exact numbers.
This week's form
Group leaderboard (last 30 days)
Cup by cup
Full history, most recent first. Division badges are colour-coded per player: greener is better relative to that player's own range.
Monthly report card
Cups played, average division, and trend vs the previous month.
Division distribution
How often each player has landed in each division. Taller bars further left mean more consistently strong placements.
Division rank distribution
Where each player finishes within their division on cups they actively played. Not the same as division distribution above — this is performance once you're already in a division, not which tier you land in. Taller bars further left mean stronger finishes relative to division rivals.
Personal bests timeline
Every time a player set a new best-ever division.
Personal-best-division appearances
Every cup where a player matched their strongest-ever division.
Consistency
Standard deviation of division over their last 30 cups. Lower means steadier — two players can have the same average division but very different reliability.
Solo day performance
Days where you were the only one of the three tracked players who played that day, compared against your own form on shared days — using your divrank on the nearest 20 shared cups before and 20 after each solo day, so this tracks against your skill level around that time rather than an all-time average. Negative = better than your usual form on solo days.
Best and worst result ever
Qualified but didn't play rounds
Cups where a division was assigned but the player never actually completed the division-stage rounds afterward.
Style radar
Spike out = strong at that style, needs at least 10 cups to show. Further out is better.
Style ownership
Who's currently best of the three at each map style.
Player deep dive
Pick a player to see their profile and strongest/weakest styles.
Style vs personal average
Head-to-head
Only counts cups two players both played. Better division wins that cup; equal division is a tie.
Shared division log
Every day two or more players landed in the exact same division. Scroll for full history.
Day-of-week performance
Average division by weekday — lower bars are better.
Field size vs performance
Does a bigger field on a given day correlate with better or worse division? Click a player to isolate them.
Longest gap between cups
Projection
A naive straight-line projection from each player's last 30 days of results. Not a promise — form isn't linear.
Recent activity
Author medals as they're earned. This log only tracks medals detected from when this feature was added — it can't retroactively know when older ones were set.
Rivals
Who you've shared a division with most, judged by final division rank on cups both played. "Beaten" and "Lost to" only count division-mates, not the whole field.
Where your rivals come from
Green countries are ones you tend to beat, red ones tend to beat you — shaded by win rate across every shared-division opponent from that country. Grey means not enough data yet (fewer than 3 faced) or no resolved location.
Clan tag leaderboard
Which clans you cross paths with most often in shared divisions, and how you do against them.